Bandai Namco Leisure has shared an in depth outlook of the principle tech options obtainable for Elden Ring (corresponding to most decision, body fee, HDR assist, et cetera) throughout the entire supported platforms.
The largest information is that Elden Ring will assist ray tracing in some type on PC, PlayStation 5, and Xbox Collection X, although it will occur post-launch with a patch. On the draw back, nevertheless, house owners of excessive refresh fee shows shall be disenchanted to be taught that the body fee is locked to a most of 60 FPS even on PC.
It is probably the group will be capable to repair that quickly sufficient with mods and/or tweaks, besides, we’d have anticipated higher from a triple-A sport due in 2022. We’d even have cherished some affirmation of AMD FSR and/or NVIDIA DLSS assist, however none got to this point.
Elden Ring was just lately delayed a bit and can now launch in late February, however not less than some fortunate followers may have the prospect to play it quickly sufficient by the Closed Community Check due subsequent week on consoles. Earlier than that, although, anticipate an impressions piece from one in all our editors.